Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Defeat
Ranked Solo/Duo · 160 days ago
3 / 8 / 18
K / D / A
77.8%
Kill participation
371.3
Damage / min
8,044g
310.2 gold / min
76
41 placed · 7 cleared
26
1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLOV Nepo#xapa1
Jayce · Top
5 / 3 / 4
33.3% KP
20,262
22.1% share
11,189g
232 CS · 8.9/m
pim#weeds
Brand · Jungle
9 / 8 / 4
48.1% KP
17,113
18.6% share
12,799g
168 CS · 6.5/m
one day u tire#Yugen
Talon · Mid
5 / 11 / 5
37% KP
16,808
18.3% share
9,259g
160 CS · 6.2/m
Yahallo#2610
Ashe · ADC
5 / 9 / 13
66.7% KP
28,046
30.5% share
12,642g
231 CS · 8.9/m
carros tunados#bucet
Nami · Support
3 / 8 / 18
77.8% KP
9,628
10.5% share
8,044g
26 CS · 1/m
Red side
VictoryConsume#グール
Mordekaiser · Top
5 / 6 / 3
20.5% KP
14,160
13.9% share
9,951g
193 CS · 7.4/m
aloegarten#420
Zed · Jungle
17 / 5 / 5
56.4% KP
33,106
32.6% share
16,288g
208 CS · 8/m
Naaziri#wolf
Akshan · Mid
12 / 3 / 8
51.3% KP
24,697
24.3% share
12,641g
170 CS · 6.6/m
Shana#Nat
Lucian · ADC
5 / 11 / 10
38.5% KP
24,609
24.2% share
10,630g
158 CS · 6.1/m
kaiks#ids
Milio · Support
0 / 2 / 24
61.5% KP
5,101
5% share
8,104g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
