Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 160 days ago
0 / 9 / 27
K / D / A
87.1%
Kill participation
217.9
Damage / min
11,622g
281.1 gold / min
136
76 placed · 10 cleared
20
0.5 CS / min
Objective control
5
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory東京酒月世界遊泳tokyosho#egaze
Yasuo · Top
21 / 4 / 7
56% KP
59,771
28.8% share
23,599g
392 CS · 9.5/m
Baby Levi#tutu
Xin Zhao · Jungle
12 / 7 / 17
58% KP
43,496
20.9% share
20,566g
305 CS · 7.4/m
panda#FF15
Zoe · Mid
8 / 5 / 20
56% KP
46,274
22.3% share
16,426g
248 CS · 6/m
hplt#BR2
Brand · ADC
9 / 4 / 12
42% KP
47,942
23.1% share
17,554g
277 CS · 6.7/m
Itakko#BMTH
Galio · Support
0 / 12 / 25
50% KP
10,289
5% share
12,314g
56 CS · 1.4/m
Red side
Defeatmetonímia#trigo
Wukong · Top
5 / 11 / 7
38.7% KP
24,230
13.7% share
14,954g
238 CS · 5.8/m
whos gonna carry#br1
Kayn · Jungle
5 / 14 / 12
54.8% KP
31,300
17.6% share
15,302g
198 CS · 4.8/m
Maathe#LCK
Azir · Mid
2 / 9 / 9
35.5% KP
21,903
12.4% share
15,723g
310 CS · 7.5/m
Espargues#br1
Smolder · ADC
19 / 7 / 8
87.1% KP
90,905
51.3% share
26,203g
404 CS · 9.8/m
carros tunados#bucet
Karma · Support
0 / 9 / 27
87.1% KP
9,009
5.1% share
11,622g
20 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
