Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 159 days ago
1 / 3 / 3
K / D / A
57.1%
Kill participation
327.5
Damage / min
5,821g
278.3 gold / min
71
28 placed · 8 cleared
34
1.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatApolo#Devil
Darius · Top
3 / 5 / 0
42.9% KP
9,028
23.2% share
6,958g
142 CS · 6.8/m
Two Face Dark#BR1
Ekko · Jungle
2 / 7 / 1
42.9% KP
6,326
16.2% share
7,194g
110 CS · 5.3/m
olivia rodrigo#2673
Diana · Mid
0 / 2 / 2
28.6% KP
8,461
21.7% share
6,881g
166 CS · 7.9/m
bojjix adc#777
Ezreal · ADC
1 / 4 / 0
14.3% KP
8,308
21.3% share
6,750g
154 CS · 7.4/m
carros tunados#bucet
Karma · Support
1 / 3 / 3
57.1% KP
6,851
17.6% share
5,821g
34 CS · 1.6/m
Red side
VictoryGeladeiraTsunami#2004
Gangplank · Top
5 / 3 / 4
42.9% KP
16,322
25.8% share
10,539g
179 CS · 8.6/m
hiato#000
Lee Sin · Jungle
5 / 1 / 4
42.9% KP
8,780
13.9% share
9,566g
161 CS · 7.7/m
Brain Damage#33133
Riven · Mid
7 / 2 / 4
52.4% KP
18,276
28.9% share
10,818g
188 CS · 9/m
zep ta bravo#BR1
Lucian · ADC
2 / 1 / 5
33.3% KP
13,856
21.9% share
10,464g
198 CS · 9.5/m
Sänti#BR1
Nami · Support
2 / 0 / 9
52.4% KP
5,928
9.4% share
7,293g
22 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
