Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Defeat
Ranked Solo/Duo · 159 days ago
4 / 3 / 5
K / D / A
60%
Kill participation
306.7
Damage / min
8,195g
308.7 gold / min
84
47 placed · 8 cleared
29
1.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybleed#adc
Sion · Top
2 / 1 / 15
51.5% KP
18,751
17% share
13,725g
239 CS · 9/m
tomioka#xisde
Ekko · Jungle
19 / 2 / 3
66.7% KP
30,642
27.8% share
16,566g
233 CS · 8.8/m
wilian bosta#br1
Zed · Mid
2 / 5 / 12
42.4% KP
26,243
23.8% share
10,423g
188 CS · 7.1/m
claire cottrill#zxc
Kai'Sa · ADC
9 / 4 / 9
54.5% KP
26,973
24.5% share
14,389g
210 CS · 7.9/m
IDV Skyn#IDV
Rell · Support
1 / 3 / 20
63.6% KP
7,532
6.8% share
8,494g
19 CS · 0.7/m
Red side
DefeatThirano#BR1
Malphite · Top
2 / 7 / 4
40% KP
13,456
17.5% share
8,567g
174 CS · 6.6/m
Molho Neles#Valor
Quinn · Jungle
5 / 7 / 8
86.7% KP
16,120
20.9% share
10,246g
168 CS · 6.3/m
poisonboyfriend#2004
Sylas · Mid
2 / 9 / 3
33.3% KP
16,197
21% share
8,647g
190 CS · 7.2/m
Kami#BR1
Syndra · ADC
2 / 7 / 6
53.3% KP
23,130
30% share
10,183g
201 CS · 7.6/m
carros tunados#bucet
Nami · Support
4 / 3 / 5
60% KP
8,144
10.6% share
8,195g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
