Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 157 days ago
6 / 2 / 10
K / D / A
42.1%
Kill participation
953.2
Damage / min
13,405g
539.1 gold / min
19
10 placed · 6 cleared
243
9.8 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStrikee#TQC
Darius · Top
4 / 10 / 2
27.3% KP
13,298
15.3% share
9,251g
140 CS · 5.6/m
Asteek#Asték
Quinn · Jungle
4 / 8 / 7
50% KP
17,684
20.3% share
9,178g
136 CS · 5.5/m
girlfromnowhere#66666
Ahri · Mid
5 / 8 / 10
68.2% KP
31,255
35.9% share
11,391g
206 CS · 8.3/m
caos trap#bdsm
Kai'Sa · ADC
6 / 8 / 4
45.5% KP
16,695
19.2% share
10,424g
199 CS · 8/m
Celestial Being1#001
Nautilus · Support
3 / 4 / 8
50% KP
8,014
9.2% share
7,232g
23 CS · 0.9/m
Red side
VictoryConsume#グール
Mordekaiser · Top
10 / 3 / 11
55.3% KP
28,305
29.4% share
12,873g
173 CS · 7/m
molusco lula#bob
Xin Zhao · Jungle
7 / 4 / 10
44.7% KP
20,259
21.1% share
12,664g
212 CS · 8.5/m
Gilmar Maniçoba#REMO
Katarina · Mid
11 / 9 / 7
47.4% KP
19,098
19.9% share
10,947g
129 CS · 5.2/m
carros tunados#bucet
Ezreal · ADC
6 / 2 / 10
42.1% KP
23,704
24.6% share
13,405g
243 CS · 9.8/m
Frenezy#FRNZY
Zilean · Support
4 / 4 / 21
65.8% KP
4,829
5% share
8,995g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
