Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 157 days ago
4 / 10 / 12
K / D / A
45.7%
Kill participation
412.4
Damage / min
8,027g
301.8 gold / min
83
37 placed · 10 cleared
14
0.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPedrito#066
Darius · Top
12 / 9 / 8
57.1% KP
25,144
23.4% share
12,482g
164 CS · 6.2/m
Rui#Zenin
Wukong · Jungle
2 / 6 / 10
34.3% KP
11,211
10.4% share
9,487g
151 CS · 5.7/m
MAXl LOPEZ#WANDA
Sylas · Mid
9 / 15 / 7
45.7% KP
32,997
30.7% share
9,904g
111 CS · 4.2/m
perikitoninja#br1
Corki · ADC
8 / 6 / 4
34.3% KP
27,087
25.2% share
13,564g
211 CS · 7.9/m
carros tunados#bucet
Bard · Support
4 / 10 / 12
45.7% KP
10,969
10.2% share
8,027g
14 CS · 0.5/m
Red side
VictoryDOGA AK TROVÃO#SHOW
Yone · Top
6 / 10 / 8
30.4% KP
26,012
18.6% share
11,045g
157 CS · 5.9/m
Stella#ATL
Master Yi · Jungle
13 / 6 / 10
50% KP
34,841
24.9% share
15,992g
218 CS · 8.2/m
xianying#xyz
Veigar · Mid
13 / 6 / 8
45.7% KP
41,075
29.3% share
15,168g
185 CS · 7/m
slezzy#421
Jhin · ADC
7 / 6 / 8
32.6% KP
22,965
16.4% share
12,522g
195 CS · 7.3/m
BBN MatMac#8632
Thresh · Support
7 / 7 / 18
54.3% KP
15,082
10.8% share
9,663g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
