Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 157 days ago
18 / 3 / 15
K / D / A
68.8%
Kill participation
1,921.6
Damage / min
17,587g
556.8 gold / min
33
16 placed · 2 cleared
291
9.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDOGA AK TROVÃO#SHOW
Darius · Top
6 / 8 / 2
32% KP
13,813
14.8% share
13,730g
263 CS · 8.3/m
Não sou o Clone#BHRX
Shaco · Jungle
9 / 13 / 4
52% KP
23,219
24.9% share
14,545g
174 CS · 5.5/m
piriquito#astro
Vladimir · Mid
2 / 4 / 4
24% KP
17,389
18.6% share
11,658g
245 CS · 7.8/m
slezzy#421
Corki · ADC
6 / 11 / 5
44% KP
29,839
32% share
15,856g
257 CS · 8.1/m
Príncipe Alex#Frost
Nami · Support
2 / 12 / 9
44% KP
8,991
9.6% share
8,934g
37 CS · 1.2/m
Red side
VictoryElementoSeven#BR1
Jayce · Top
5 / 7 / 5
20.8% KP
24,623
15.6% share
14,129g
265 CS · 8.4/m
jayvee#jotaV
Sylas · Jungle
6 / 3 / 14
41.7% KP
23,622
15% share
15,522g
240 CS · 7.6/m
carros tunados#bucet
Xerath · Mid
18 / 3 / 15
68.8% KP
60,689
38.4% share
17,587g
291 CS · 9.2/m
repri#鴉巣生鳳
Twitch · ADC
14 / 6 / 12
54.2% KP
32,603
20.6% share
17,704g
204 CS · 6.5/m
Ronald#8423
Bard · Support
5 / 6 / 24
60.4% KP
16,384
10.4% share
11,374g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
