Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 156 days ago
4 / 6 / 4
K / D / A
40%
Kill participation
1,132.7
Damage / min
11,601g
441.4 gold / min
30
11 placed · 1 cleared
250
9.5 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryeu amo gato#jmz
Rumble · Top
13 / 3 / 12
52.1% KP
36,515
29.7% share
14,938g
249 CS · 9.5/m
Yondaime#黄色い稲妻
Rengar · Jungle
10 / 5 / 12
45.8% KP
21,763
17.7% share
12,327g
181 CS · 6.9/m
Rip Vlad#000
Sylas · Mid
13 / 2 / 16
60.4% KP
33,310
27.1% share
13,504g
182 CS · 6.9/m
KingZone#KZZ
Tristana · ADC
9 / 5 / 7
33.3% KP
22,309
18.1% share
15,393g
238 CS · 9.1/m
Principe#BR43
Braum · Support
3 / 5 / 26
60.4% KP
9,188
7.5% share
8,781g
15 CS · 0.6/m
Red side
DefeatSir Valera 77#TIMAO
Irelia · Top
2 / 13 / 2
20% KP
18,561
18% share
9,821g
232 CS · 8.8/m
SPH Chinek#CBLOL
Lee Sin · Jungle
7 / 10 / 9
80% KP
24,784
24.1% share
11,680g
159 CS · 6/m
carros tunados#bucet
Xerath · Mid
4 / 6 / 4
40% KP
29,770
28.9% share
11,601g
250 CS · 9.5/m
Achylles#BR1
Yasuo · ADC
7 / 9 / 6
65% KP
20,750
20.2% share
13,158g
193 CS · 7.3/m
LexKz#5221
Alistar · Support
0 / 10 / 11
55% KP
8,976
8.7% share
6,864g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
