Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 156 days ago
5 / 8 / 8
K / D / A
44.8%
Kill participation
865.4
Damage / min
11,567g
380.1 gold / min
26
13 placed · 1 cleared
237
7.8 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryvitin1#black
Olaf · Top
12 / 4 / 9
46.7% KP
45,466
28.2% share
17,071g
309 CS · 10.2/m
MAXl LOPEZ#WANDA
Kha'Zix · Jungle
15 / 8 / 13
62.2% KP
39,249
24.3% share
17,713g
186 CS · 6.1/m
VALENTINO#3257
Akshan · Mid
3 / 5 / 9
26.7% KP
20,495
12.7% share
11,045g
200 CS · 6.6/m
Kami#BR1
Brand · ADC
14 / 8 / 16
66.7% KP
42,827
26.5% share
18,050g
214 CS · 7/m
Sir Valera 77#TIMAO
Nami · Support
1 / 4 / 31
71.1% KP
13,312
8.3% share
10,369g
35 CS · 1.2/m
Red side
Defeatmarik#big
Darius · Top
4 / 10 / 2
20.7% KP
16,742
15% share
12,545g
214 CS · 7/m
Oi eu sou o nuki#nuki
Sion · Jungle
8 / 7 / 8
55.2% KP
22,062
19.8% share
12,865g
202 CS · 6.6/m
carros tunados#bucet
Xerath · Mid
5 / 8 / 8
44.8% KP
26,338
23.6% share
11,567g
237 CS · 7.8/m
Papi#CUCKO
Karthus · ADC
11 / 11 / 12
79.3% KP
39,807
35.6% share
14,667g
231 CS · 7.6/m
Naughty#Loss
Leona · Support
1 / 9 / 13
48.3% KP
6,755
6% share
7,778g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
