Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 156 days ago
15 / 3 / 5
K / D / A
69%
Kill participation
1,575.1
Damage / min
22,488g
655.9 gold / min
29
18 placed · 5 cleared
321
9.4 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorya sacerdotisa#222
Anivia · Top
20 / 6 / 5
52.1% KP
32,389
24.2% share
16,581g
214 CS · 6.2/m
ζ ιιιιιιιιιιιι ζ#ЖЖЖЖЖ
Talon · Jungle
12 / 8 / 7
39.6% KP
30,578
22.8% share
19,869g
313 CS · 9.1/m
J F#king
Aurora · Mid
8 / 5 / 9
35.4% KP
32,579
24.3% share
14,458g
231 CS · 6.7/m
el zé#king
Vayne · ADC
3 / 9 / 11
29.2% KP
19,920
14.9% share
15,493g
242 CS · 7.1/m
Atrasia#br1
Zoe · Support
5 / 1 / 10
31.3% KP
18,364
13.7% share
10,737g
44 CS · 1.3/m
Red side
DefeatTERMINA#zerok
Yasuo · Top
5 / 15 / 3
27.6% KP
26,364
19.8% share
14,114g
286 CS · 8.3/m
Virose da Mosca#Mosca
Taliyah · Jungle
4 / 9 / 10
48.3% KP
23,230
17.4% share
12,515g
217 CS · 6.3/m
Maathe#LCK
Mel · Mid
5 / 12 / 4
31% KP
23,120
17.4% share
13,420g
282 CS · 8.2/m
carros tunados#bucet
Jhin · ADC
15 / 3 / 5
69% KP
54,001
40.5% share
22,488g
321 CS · 9.4/m
Lil Jeff BH4L#BH4L
Karma · Support
0 / 9 / 17
58.6% KP
6,516
4.9% share
9,274g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
