Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 151 days ago
2 / 2 / 19
K / D / A
65.6%
Kill participation
435.2
Damage / min
7,597g
312.6 gold / min
78
38 placed · 4 cleared
26
1.1 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMagras#Mgr
Ambessa · Top
5 / 1 / 3
25% KP
18,457
19.8% share
11,521g
222 CS · 9.1/m
remembrance#kihow
Pantheon · Jungle
16 / 1 / 2
56.3% KP
25,956
27.9% share
12,895g
206 CS · 8.5/m
nlnfetinho do rj#ownt
Lux · Mid
7 / 3 / 6
40.6% KP
15,402
16.5% share
11,132g
214 CS · 8.8/m
Sniper de Cajado#DuK
Xerath · ADC
2 / 0 / 14
50% KP
22,709
24.4% share
11,102g
213 CS · 8.8/m
carros tunados#bucet
Karma · Support
2 / 2 / 19
65.6% KP
10,576
11.4% share
7,597g
26 CS · 1.1/m
Red side
DefeatChalicar#br1
Illaoi · Top
1 / 5 / 0
14.3% KP
16,855
37.3% share
8,940g
204 CS · 8.4/m
snickers#bless
Jarvan IV · Jungle
2 / 11 / 3
71.4% KP
6,660
14.7% share
7,697g
113 CS · 4.7/m
zep ta bravo#BR1
Galio · Mid
4 / 2 / 1
71.4% KP
8,260
18.3% share
10,476g
248 CS · 10.2/m
DarkVentus#br1
Draven · ADC
0 / 9 / 2
28.6% KP
8,920
19.7% share
9,585g
218 CS · 9/m
Nayami#nayh
Nami · Support
0 / 6 / 2
28.6% KP
4,491
9.9% share
5,693g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
