Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 149 days ago
24 / 4 / 8
K / D / A
74.4%
Kill participation
2,439.7
Damage / min
26,079g
793.1 gold / min
20
12 placed · 5 cleared
337
10.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryxConan#br1
Cho'Gath · Top
3 / 5 / 14
39.5% KP
34,325
19.8% share
12,206g
203 CS · 6.2/m
Calvo rei#br1
Evelynn · Jungle
8 / 6 / 18
60.5% KP
28,194
16.3% share
13,502g
188 CS · 5.7/m
Little Natsu#LTN
Sylas · Mid
6 / 6 / 8
32.6% KP
18,527
10.7% share
13,578g
243 CS · 7.4/m
carros tunados#bucet
Ezreal · ADC
24 / 4 / 8
74.4% KP
80,225
46.4% share
26,079g
337 CS · 10.2/m
043 nami#rock
Seraphine · Support
2 / 7 / 28
69.8% KP
11,687
6.8% share
11,309g
33 CS · 1/m
Red side
DefeatYupps#777
Zaahen · Top
6 / 6 / 7
46.4% KP
43,848
32.4% share
13,932g
266 CS · 8.1/m
better jg wins#goat
Lee Sin · Jungle
4 / 12 / 10
50% KP
18,389
13.6% share
12,866g
224 CS · 6.8/m
SHF Eraj#Adc
Ahri · Mid
3 / 6 / 11
50% KP
28,483
21% share
13,237g
215 CS · 6.5/m
zyIbo#br1
Samira · ADC
7 / 8 / 1
28.6% KP
21,465
15.9% share
15,407g
239 CS · 7.3/m
RMD Vitu12#Mimo
Pyke · Support
8 / 11 / 9
60.7% KP
23,139
17.1% share
12,775g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
