Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 149 days ago
12 / 8 / 8
K / D / A
64.5%
Kill participation
1,752.9
Damage / min
19,591g
531.9 gold / min
27
15 placed · 3 cleared
271
7.4 CS / min
Objective control
4
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHyyrn Cdex#BR1
Gangplank · Top
10 / 4 / 11
58.3% KP
50,030
25.3% share
18,051g
279 CS · 7.6/m
Ivar the Boneles#VK1
Graves · Jungle
17 / 7 / 9
72.2% KP
38,596
19.5% share
20,096g
253 CS · 6.9/m
its okay#true
Sylas · Mid
3 / 6 / 19
61.1% KP
55,582
28.1% share
14,808g
267 CS · 7.2/m
jempheyyy#mrcxs
Ashe · ADC
5 / 8 / 13
50% KP
29,215
14.8% share
18,413g
321 CS · 8.7/m
better jg wins#goat
Karma · Support
1 / 6 / 28
80.6% KP
24,027
12.2% share
12,007g
67 CS · 1.8/m
Red side
DefeatDaggerkill#Nasus
Nasus · Top
6 / 7 / 6
38.7% KP
31,999
17.9% share
16,436g
287 CS · 7.8/m
Pecker7#br1
Zed · Jungle
7 / 9 / 6
41.9% KP
28,693
16.1% share
17,223g
241 CS · 6.5/m
lynkez#12345
Cassiopeia · Mid
5 / 8 / 7
38.7% KP
46,117
25.8% share
14,950g
298 CS · 8.1/m
carros tunados#bucet
Ezreal · ADC
12 / 8 / 8
64.5% KP
64,564
36.1% share
19,591g
271 CS · 7.4/m
Rockyner#VGD
Zilean · Support
1 / 4 / 19
64.5% KP
7,341
4.1% share
11,614g
54 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
