Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 149 days ago
5 / 6 / 5
K / D / A
33.3%
Kill participation
797.4
Damage / min
12,258g
507.6 gold / min
13
10 placed · 1 cleared
229
9.5 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatA Dangerous Lyfe#ADL1
Smolder · Top
2 / 8 / 2
26.7% KP
20,077
26.6% share
7,737g
180 CS · 7.5/m
SMOOTH CRIMlNAL#HEHE
Lee Sin · Jungle
8 / 4 / 4
80% KP
16,701
22.2% share
11,330g
145 CS · 6/m
Tkk#BR2
Akali · Mid
3 / 9 / 1
26.7% KP
14,673
19.5% share
8,529g
174 CS · 7.2/m
Tutusl#BR1
Zyra · ADC
2 / 4 / 6
53.3% KP
14,672
19.5% share
9,189g
193 CS · 8/m
Laure#xdxd
Neeko · Support
0 / 5 / 5
33.3% KP
9,270
12.3% share
5,896g
41 CS · 1.7/m
Red side
VictoryTOPKING#1009
Gragas · Top
11 / 2 / 4
50% KP
28,355
30.5% share
12,910g
216 CS · 8.9/m
Zephrys#Happy
Kindred · Jungle
8 / 2 / 6
46.7% KP
16,694
18% share
12,659g
199 CS · 8.2/m
neon#pir
Yone · Mid
5 / 4 / 5
33.3% KP
21,548
23.2% share
10,727g
213 CS · 8.8/m
carros tunados#bucet
Ezreal · ADC
5 / 6 / 5
33.3% KP
19,257
20.7% share
12,258g
229 CS · 9.5/m
Tico#1911
Bard · Support
1 / 1 / 13
46.7% KP
7,075
7.6% share
7,363g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
