Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 148 days ago
2 / 6 / 19
K / D / A
67.7%
Kill participation
537.4
Damage / min
11,775g
321.4 gold / min
126
67 placed · 13 cleared
50
1.4 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
5
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnaul#001
Riven · Top
14 / 8 / 9
74.2% KP
46,804
31.1% share
22,280g
269 CS · 7.3/m
VOLPATO#7289
Naafiri · Jungle
6 / 14 / 12
58.1% KP
23,005
15.3% share
14,842g
200 CS · 5.5/m
TP DO TAY#br1
Viktor · Mid
4 / 9 / 6
32.3% KP
24,491
16.3% share
14,542g
278 CS · 7.6/m
mitsuria#br1
Caitlyn · ADC
5 / 11 / 7
38.7% KP
36,290
24.1% share
15,466g
276 CS · 7.5/m
carros tunados#bucet
Karma · Support
2 / 6 / 19
67.7% KP
19,685
13.1% share
11,775g
50 CS · 1.4/m
Red side
VictoryLOV Nepo#xapa1
Jayce · Top
7 / 7 / 10
35.4% KP
34,838
21.7% share
18,304g
297 CS · 8.1/m
resenha#bolo
Lee Sin · Jungle
11 / 7 / 11
45.8% KP
27,193
16.9% share
17,037g
246 CS · 6.7/m
reizinho#sala7
Akali · Mid
16 / 7 / 5
43.8% KP
35,865
22.3% share
15,841g
190 CS · 5.2/m
Valey#Lux
Lux · ADC
8 / 3 / 13
43.8% KP
36,737
22.8% share
19,361g
347 CS · 9.5/m
DinoSaulo#BR1
Senna · Support
6 / 7 / 18
50% KP
26,238
16.3% share
14,330g
59 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
