Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 147 days ago
6 / 7 / 12
K / D / A
47.4%
Kill participation
601.7
Damage / min
14,238g
489.8 gold / min
15
10 placed · 3 cleared
244
8.4 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTERMINA#zerok
Yasuo · Top
6 / 8 / 8
40% KP
16,372
16.5% share
12,996g
246 CS · 8.5/m
Marcello Cantor#avell
Rek'Sai · Jungle
14 / 7 / 4
51.4% KP
22,033
22.3% share
13,987g
199 CS · 6.8/m
Perto Macabro#18I29
Quinn · Mid
6 / 8 / 8
40% KP
21,029
21.2% share
11,744g
195 CS · 6.7/m
rabeloko#rblk
Brand · ADC
6 / 7 / 9
42.9% KP
24,232
24.5% share
12,865g
238 CS · 8.2/m
its okay#true
Neeko · Support
3 / 8 / 17
57.1% KP
15,330
15.5% share
9,289g
54 CS · 1.9/m
Red side
Victoryzep ta bravo#BR1
Lissandra · Top
4 / 12 / 12
42.1% KP
21,082
17.7% share
11,118g
211 CS · 7.3/m
PNG Caca#paiN
Pantheon · Jungle
12 / 5 / 14
68.4% KP
28,448
23.9% share
15,556g
185 CS · 6.4/m
Espargues#br1
Viktor · Mid
12 / 4 / 15
71.1% KP
36,155
30.4% share
16,540g
255 CS · 8.8/m
carros tunados#bucet
Ezreal · ADC
6 / 7 / 12
47.4% KP
17,488
14.7% share
14,238g
244 CS · 8.4/m
Miragem#KR3
Poppy · Support
4 / 7 / 14
47.4% KP
15,953
13.4% share
9,826g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
