Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Brand
Victory
Ranked Solo/Duo · 146 days ago
2 / 3 / 14
K / D / A
36.4%
Kill participation
996.1
Damage / min
14,961g
431.6 gold / min
30
16 placed · 7 cleared
277
8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKemi#Pomba
Lux · Top
3 / 11 / 2
20.8% KP
10,460
10.1% share
10,547g
196 CS · 5.7/m
comunivia#gozi
Udyr · Jungle
8 / 7 / 8
66.7% KP
24,500
23.8% share
14,803g
210 CS · 6.1/m
YoungDisney#LOUD
Tristana · Mid
6 / 17 / 4
41.7% KP
25,163
24.4% share
14,915g
297 CS · 8.6/m
Olkaida#RJ021
Aurelion Sol · ADC
5 / 3 / 11
66.7% KP
23,113
22.4% share
13,889g
246 CS · 7.1/m
FELICIDADIH#FELIZ
Senna · Support
2 / 6 / 14
66.7% KP
19,900
19.3% share
11,646g
45 CS · 1.3/m
Red side
VictoryNanashi#나나시
Quinn · Top
12 / 3 / 6
40.9% KP
30,275
19.6% share
17,086g
296 CS · 8.5/m
titi#shaco
Shaco · Jungle
12 / 5 / 12
54.5% KP
27,907
18% share
18,474g
242 CS · 7/m
Breper#Rengo
Xerath · Mid
17 / 7 / 7
54.5% KP
54,718
35.3% share
17,459g
245 CS · 7.1/m
carros tunados#bucet
Brand · ADC
2 / 3 / 14
36.4% KP
34,531
22.3% share
14,961g
277 CS · 8/m
zyenn#ptwo
Rakan · Support
1 / 6 / 19
45.5% KP
7,403
4.8% share
10,721g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
