Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Singed
Victory
Ranked Solo/Duo · 146 days ago
5 / 5 / 12
K / D / A
56.7%
Kill participation
950.5
Damage / min
12,121g
454.3 gold / min
20
10 placed · 3 cleared
246
9.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKarma Police#97148
Sion · Top
1 / 4 / 4
27.8% KP
17,430
24% share
11,094g
231 CS · 8.7/m
she is the one#kau
Viego · Jungle
7 / 7 / 4
61.1% KP
13,497
18.6% share
11,489g
178 CS · 6.7/m
UnityNØ#PRIME
Twisted Fate · Mid
6 / 8 / 5
61.1% KP
16,628
22.9% share
11,664g
150 CS · 5.6/m
Requiem#2505
Varus · ADC
3 / 7 / 1
22.2% KP
16,197
22.3% share
10,693g
207 CS · 7.8/m
Princesa#crown
Sona · Support
1 / 4 / 6
38.9% KP
8,752
12.1% share
7,062g
27 CS · 1/m
Red side
Victorycarros tunados#bucet
Singed · Top
5 / 5 / 12
56.7% KP
25,362
23.5% share
12,121g
246 CS · 9.2/m
Monster#NWA
Jarvan IV · Jungle
9 / 4 / 14
76.7% KP
21,261
19.7% share
12,922g
170 CS · 6.4/m
Riiquee#1BR
Lux · Mid
9 / 3 / 12
70% KP
23,973
22.2% share
12,061g
194 CS · 7.3/m
acaboupapel#banhe
Jhin · ADC
5 / 2 / 10
50% KP
26,070
24.2% share
13,860g
222 CS · 8.3/m
Ayann#br1
Bard · Support
2 / 4 / 16
60% KP
11,233
10.4% share
8,666g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
