Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 146 days ago
10 / 11 / 11
K / D / A
58.3%
Kill participation
1,287
Damage / min
15,985g
533.7 gold / min
12
11 placed · 2 cleared
252
8.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTERMINA#zerok
Yone · Top
13 / 6 / 5
42.9% KP
39,998
28.6% share
16,529g
267 CS · 8.9/m
lurkeroftheloch#emry
Rek'Sai · Jungle
10 / 2 / 9
45.2% KP
25,996
18.6% share
14,671g
205 CS · 6.8/m
Little Natsu#LTN
Xerath · Mid
5 / 6 / 10
35.7% KP
30,695
21.9% share
11,315g
190 CS · 6.3/m
end roll#sayo
Ashe · ADC
12 / 12 / 14
61.9% KP
34,943
25% share
16,886g
187 CS · 6.2/m
My Immort4l#Law
Seraphine · Support
2 / 10 / 25
64.3% KP
8,263
5.9% share
10,063g
28 CS · 0.9/m
Red side
DefeatYggdra#zzzz
Riven · Top
7 / 8 / 3
27.8% KP
13,797
11.2% share
12,945g
187 CS · 6.2/m
7REXNero#ntfk
Aatrox · Jungle
11 / 6 / 6
47.2% KP
29,739
24.1% share
13,855g
227 CS · 7.6/m
The Deceiver#Noxus
Mel · Mid
6 / 7 / 5
30.6% KP
20,712
16.8% share
12,269g
231 CS · 7.7/m
carros tunados#bucet
Ezreal · ADC
10 / 11 / 11
58.3% KP
38,545
31.2% share
15,985g
252 CS · 8.4/m
ーーーーーーーーーーーーーーー#唾を吐く
Vel'Koz · Support
2 / 10 / 14
44.4% KP
20,848
16.9% share
9,425g
72 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
