Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Brand
Victory
Ranked Solo/Duo · 146 days ago
7 / 2 / 12
K / D / A
54.3%
Kill participation
1,274.7
Damage / min
16,240g
556.8 gold / min
24
14 placed · 3 cleared
273
9.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBERGMEIN#BRlV
Pantheon · Top
4 / 6 / 2
28.6% KP
20,335
20.8% share
11,029g
184 CS · 6.3/m
erces#999
Trundle · Jungle
6 / 10 / 10
76.2% KP
18,659
19.1% share
11,817g
154 CS · 5.3/m
miss u everyday#1807
Ryze · Mid
6 / 9 / 7
61.9% KP
29,894
30.5% share
12,278g
273 CS · 9.4/m
pex21#1234
Ezreal · ADC
4 / 5 / 4
38.1% KP
17,337
17.7% share
12,291g
224 CS · 7.7/m
Prince#BR2
Bard · Support
1 / 5 / 14
71.4% KP
11,656
11.9% share
8,332g
48 CS · 1.6/m
Red side
VictoryChoppDbrahma#Caju
Zac · Top
4 / 4 / 13
48.6% KP
24,602
20.1% share
13,031g
212 CS · 7.3/m
Traumerei#ΟωΟ
Shyvana · Jungle
7 / 4 / 16
65.7% KP
27,874
22.8% share
16,838g
261 CS · 8.9/m
Asteek#Asték
Quinn · Mid
5 / 7 / 9
40% KP
17,673
14.5% share
13,006g
218 CS · 7.5/m
carros tunados#bucet
Brand · ADC
7 / 2 / 12
54.3% KP
37,180
30.4% share
16,240g
273 CS · 9.4/m
Freedon#br1
Pyke · Support
12 / 4 / 8
57.1% KP
14,774
12.1% share
12,509g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
