Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Singed
Victory
Ranked Solo/Duo · 146 days ago
5 / 4 / 17
K / D / A
50%
Kill participation
962.9
Damage / min
14,486g
455.8 gold / min
23
13 placed · 0 cleared
319
10 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTrespontinhoss#br1
Ornn · Top
6 / 4 / 4
52.6% KP
20,167
20.6% share
13,837g
250 CS · 7.9/m
Kutcha#BR1
Ekko · Jungle
1 / 10 / 5
31.6% KP
9,737
9.9% share
9,779g
177 CS · 5.6/m
regateiro#del
Yasuo · Mid
3 / 10 / 3
31.6% KP
12,075
12.3% share
10,573g
199 CS · 6.3/m
Papi#CUCKO
Karthus · ADC
8 / 13 / 4
63.2% KP
47,166
48.2% share
17,101g
280 CS · 8.8/m
Liritus#br1
Karma · Support
1 / 7 / 12
68.4% KP
8,724
8.9% share
9,232g
38 CS · 1.2/m
Red side
Victorycarros tunados#bucet
Singed · Top
5 / 4 / 17
50% KP
30,604
22.7% share
14,486g
319 CS · 10/m
brunindev#TMG
Kindred · Jungle
15 / 5 / 9
54.5% KP
37,133
27.5% share
17,199g
240 CS · 7.6/m
ViniPy#BR1
Diana · Mid
13 / 4 / 13
59.1% KP
27,345
20.3% share
14,118g
180 CS · 5.7/m
KratosX#001
Ashe · ADC
7 / 5 / 18
56.8% KP
27,596
20.5% share
14,906g
225 CS · 7.1/m
eduno#oie
Seraphine · Support
4 / 1 / 25
65.9% KP
12,134
9% share
10,683g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
