Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 145 days ago
11 / 8 / 6
K / D / A
50%
Kill participation
1,832.3
Damage / min
19,433g
611.4 gold / min
28
12 placed · 3 cleared
278
8.7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDudu Duelista#dudu
Jayce · Top
5 / 7 / 6
32.4% KP
21,937
14.6% share
13,431g
258 CS · 8.1/m
7REXNero#ntfk
Jarvan IV · Jungle
5 / 11 / 19
70.6% KP
27,894
18.5% share
14,127g
192 CS · 6/m
low cortisol#brain
Katarina · Mid
12 / 13 / 9
61.8% KP
31,279
20.8% share
13,390g
190 CS · 6/m
carros tunados#bucet
Ezreal · ADC
11 / 8 / 6
50% KP
58,237
38.7% share
19,433g
278 CS · 8.7/m
Tral#death
Karma · Support
1 / 11 / 15
47.1% KP
11,195
7.4% share
8,925g
34 CS · 1.1/m
Red side
Victoryroberth gabriel#sla
Riven · Top
5 / 6 / 5
20.4% KP
15,395
11.5% share
14,257g
249 CS · 7.8/m
brunindev#TMG
Kindred · Jungle
12 / 11 / 19
63.3% KP
34,903
26% share
16,529g
186 CS · 5.9/m
SMOOTH CRIMlNAL#HEHE
Sylas · Mid
18 / 8 / 16
69.4% KP
41,073
30.6% share
16,725g
197 CS · 6.2/m
yi zaha#evil
Draven · ADC
12 / 5 / 16
57.1% KP
33,688
25.1% share
19,615g
267 CS · 8.4/m
Ayla#リンダ
Yuumi · Support
2 / 4 / 32
69.4% KP
8,954
6.7% share
11,040g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
