Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 145 days ago
1 / 2 / 18
K / D / A
52.8%
Kill participation
426.5
Damage / min
7,348g
341.8 gold / min
60
33 placed · 8 cleared
14
0.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatroberth gabriel#sla
Fiora · Top
1 / 7 / 1
16.7% KP
12,333
20.8% share
7,885g
166 CS · 7.7/m
modly#BR1
Lillia · Jungle
3 / 7 / 1
33.3% KP
10,138
17.1% share
7,929g
118 CS · 5.5/m
Maho#Tskk
Yasuo · Mid
5 / 6 / 1
50% KP
17,444
29.4% share
10,549g
195 CS · 9.1/m
Louis Arneb#br1
Smolder · ADC
2 / 9 / 1
25% KP
12,633
21.3% share
7,139g
127 CS · 5.9/m
Brunin#εïз
Seraphine · Support
1 / 7 / 3
33.3% KP
6,692
11.3% share
5,683g
35 CS · 1.6/m
Red side
VictoryDudu Duelista#dudu
Riven · Top
6 / 3 / 5
30.6% KP
17,795
20.6% share
11,591g
196 CS · 9.1/m
Watecartö#br1
Wukong · Jungle
7 / 0 / 8
41.7% KP
13,473
15.6% share
10,284g
176 CS · 8.2/m
SMOOTH CRIMlNAL#HEHE
Sylas · Mid
9 / 7 / 6
41.7% KP
16,142
18.7% share
9,575g
127 CS · 5.9/m
listenrussnchill#Uzi
Tristana · ADC
13 / 0 / 3
44.4% KP
29,827
34.5% share
15,613g
250 CS · 11.6/m
carros tunados#bucet
Karma · Support
1 / 2 / 18
52.8% KP
9,170
10.6% share
7,348g
14 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
