Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 144 days ago
10 / 4 / 6
K / D / A
36.4%
Kill participation
1,190.1
Damage / min
15,432g
633.8 gold / min
15
11 placed · 1 cleared
252
10.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1 Teemóteo 2 12#XIU
Teemo · Top
0 / 7 / 5
33.3% KP
10,097
14.1% share
8,903g
218 CS · 9/m
korn#ian
Talon · Jungle
5 / 9 / 5
66.7% KP
17,780
24.8% share
12,152g
175 CS · 7.2/m
my otter half#Anna
Cassiopeia · Mid
2 / 8 / 6
53.3% KP
21,858
30.4% share
9,316g
186 CS · 7.6/m
Karamb0la#KAR
Vayne · ADC
2 / 10 / 2
26.7% KP
9,176
12.8% share
8,740g
150 CS · 6.2/m
Consume#グール
Sett · Support
6 / 10 / 2
53.3% KP
12,887
17.9% share
8,722g
61 CS · 2.5/m
Red side
Victory7REX Hakari#愛憎の影
Rumble · Top
13 / 2 / 9
50% KP
30,861
29.1% share
12,833g
187 CS · 7.7/m
fakerzinho#BR1
Naafiri · Jungle
11 / 3 / 4
34.1% KP
16,204
15.3% share
12,027g
161 CS · 6.6/m
Rip Vlad#000
Twisted Fate · Mid
4 / 5 / 11
34.1% KP
17,214
16.2% share
11,139g
172 CS · 7.1/m
carros tunados#bucet
Ezreal · ADC
10 / 4 / 6
36.4% KP
28,980
27.3% share
15,432g
252 CS · 10.3/m
PiliP#bard
Bard · Support
6 / 1 / 17
52.3% KP
12,746
12% share
10,688g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
