Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Brand
Victory
Ranked Solo/Duo · 144 days ago
11 / 7 / 15
K / D / A
63.4%
Kill participation
1,578.9
Damage / min
14,181g
521.7 gold / min
21
11 placed · 2 cleared
198
7.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybillyfizz#dig
Irelia · Top
4 / 7 / 6
24.4% KP
16,997
13.6% share
11,434g
205 CS · 7.5/m
Heww#llll
Naafiri · Jungle
17 / 2 / 5
53.7% KP
30,427
24.3% share
15,605g
192 CS · 7.1/m
heiytor#heit
Ryze · Mid
7 / 0 / 12
46.3% KP
24,665
19.7% share
14,008g
252 CS · 9.3/m
carros tunados#bucet
Brand · ADC
11 / 7 / 15
63.4% KP
42,920
34.3% share
14,181g
198 CS · 7.3/m
Dragoon#Fost
Karma · Support
2 / 10 / 16
43.9% KP
10,227
8.2% share
8,560g
37 CS · 1.4/m
Red side
DefeatDerlin#EKKO
Mordekaiser · Top
6 / 7 / 2
30.8% KP
17,330
19.1% share
11,214g
209 CS · 7.7/m
kuangxD#GRLT
Lee Sin · Jungle
7 / 9 / 5
46.2% KP
21,639
23.8% share
10,767g
162 CS · 6/m
pengul#br1
Zed · Mid
4 / 9 / 3
26.9% KP
23,868
26.3% share
10,686g
170 CS · 6.3/m
finado neguin#1533
Ezreal · ADC
8 / 7 / 6
53.8% KP
17,463
19.2% share
12,678g
231 CS · 8.5/m
Izuna#miyo
Senna · Support
1 / 9 / 13
53.8% KP
10,584
11.6% share
7,941g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
