Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 143 days ago
1 / 7 / 5
K / D / A
27.3%
Kill participation
395.1
Damage / min
10,571g
400.2 gold / min
18
10 placed · 1 cleared
223
8.4 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNear#BR5
Riven · Top
10 / 7 / 2
31.6% KP
20,942
21.1% share
12,219g
186 CS · 7/m
Kamaelzin#Kayn
Kayn · Jungle
8 / 4 / 5
34.2% KP
20,297
20.5% share
14,024g
206 CS · 7.8/m
Barou Shoei#BR2
Ryze · Mid
6 / 6 / 8
36.8% KP
22,798
23% share
11,343g
181 CS · 6.9/m
falling cold#55555
Kai'Sa · ADC
12 / 4 / 9
55.3% KP
29,141
29.4% share
16,194g
234 CS · 8.9/m
Shiny Abra#BR1
Thresh · Support
2 / 2 / 24
68.4% KP
5,959
6% share
9,578g
29 CS · 1.1/m
Red side
DefeatOwN Tresh#Tresh
Aatrox · Top
4 / 6 / 2
27.3% KP
15,087
20.1% share
9,354g
167 CS · 6.3/m
Ure Mine#agony
Evelynn · Jungle
6 / 12 / 6
54.5% KP
14,527
19.3% share
9,988g
126 CS · 4.8/m
Eltrico#BR1
Yone · Mid
4 / 7 / 6
45.5% KP
16,636
22.1% share
9,407g
168 CS · 6.4/m
carros tunados#bucet
Ezreal · ADC
1 / 7 / 5
27.3% KP
10,438
13.9% share
10,571g
223 CS · 8.4/m
anarchy#fade
Aurelion Sol · Support
7 / 6 / 7
63.6% KP
18,434
24.5% share
10,326g
53 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
