Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Brand
Victory
Ranked Solo/Duo · 143 days ago
2 / 2 / 2
K / D / A
18.2%
Kill participation
297.8
Damage / min
7,848g
380 gold / min
13
8 placed · 2 cleared
169
8.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathundrdsilentways#wiken
Jayce · Top
3 / 8 / 2
35.7% KP
13,538
29.5% share
7,794g
151 CS · 7.3/m
iKids pedro#pedro
Viego · Jungle
2 / 6 / 5
50% KP
6,036
13.2% share
8,521g
151 CS · 7.3/m
misa#juny
Kayle · Mid
4 / 3 / 3
50% KP
9,331
20.3% share
9,091g
191 CS · 9.2/m
7REX bulas#bilu
Ezreal · ADC
1 / 3 / 2
21.4% KP
10,123
22.1% share
9,043g
188 CS · 9.1/m
Lemuel#1707
Bard · Support
4 / 2 / 7
78.6% KP
6,835
14.9% share
6,874g
11 CS · 0.5/m
Red side
VictoryMONTAGEM XONADA#Funk
Vayne · Top
11 / 4 / 2
59.1% KP
23,980
41.5% share
10,805g
137 CS · 6.6/m
sojourn#luv
Rengar · Jungle
6 / 3 / 6
54.5% KP
12,015
20.8% share
10,030g
168 CS · 8.1/m
asuka langley#Nucc
Ahri · Mid
3 / 3 / 4
31.8% KP
11,556
20% share
7,848g
171 CS · 8.3/m
carros tunados#bucet
Brand · ADC
2 / 2 / 2
18.2% KP
6,149
10.6% share
7,848g
169 CS · 8.2/m
roséé#br1
Janna · Support
0 / 2 / 11
50% KP
4,091
7.1% share
5,842g
16 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
