Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 141 days ago
6 / 1 / 10
K / D / A
48.5%
Kill participation
913.1
Damage / min
11,089g
417.4 gold / min
17
11 placed · 2 cleared
226
8.5 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsnow#may
Jayce · Top
9 / 6 / 3
60% KP
32,767
30.8% share
13,539g
239 CS · 9/m
SPH Kasai#NAGI
Lillia · Jungle
2 / 6 / 5
35% KP
21,376
20.1% share
9,975g
195 CS · 7.3/m
pfr n da ban#BR1
Yone · Mid
3 / 6 / 0
15% KP
16,988
16% share
10,653g
230 CS · 8.7/m
sant#0803
Ezreal · ADC
3 / 7 / 4
35% KP
26,529
24.9% share
9,990g
207 CS · 7.8/m
Verso#BR2
Karma · Support
3 / 8 / 3
30% KP
8,726
8.2% share
7,221g
33 CS · 1.2/m
Red side
Victory7REX Hakari#愛憎の影
Irelia · Top
8 / 11 / 3
33.3% KP
25,145
22.8% share
11,440g
195 CS · 7.3/m
Twitch Lord Semi#br1
Zac · Jungle
4 / 1 / 11
45.5% KP
11,492
10.4% share
11,536g
202 CS · 7.6/m
carros tunados#bucet
Xerath · Mid
6 / 1 / 10
48.5% KP
24,259
22% share
11,089g
226 CS · 8.5/m
IsDEAD#br1
Caitlyn · ADC
9 / 6 / 12
63.6% KP
30,387
27.5% share
14,878g
228 CS · 8.6/m
Khattolk#br2
Sona · Support
6 / 1 / 20
78.8% KP
19,065
17.3% share
10,096g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
