Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Victory
Ranked Solo/Duo · 140 days ago
0 / 4 / 21
K / D / A
61.8%
Kill participation
314.3
Damage / min
7,635g
324.4 gold / min
63
25 placed · 6 cleared
24
1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzeppeli#Samy
Camille · Top
7 / 6 / 2
69.2% KP
20,777
32.7% share
12,896g
166 CS · 7.1/m
Withdrawn#1234
Kayn · Jungle
1 / 5 / 5
46.2% KP
6,822
10.7% share
8,616g
159 CS · 6.8/m
lagosta#GUT
Xerath · Mid
3 / 8 / 0
23.1% KP
11,605
18.3% share
8,176g
171 CS · 7.3/m
NKZ Ghostly#021
Jhin · ADC
1 / 8 / 3
30.8% KP
9,448
14.9% share
8,345g
133 CS · 5.7/m
NKZ Mimikyu#TDAH
Zyra · Support
1 / 7 / 7
61.5% KP
14,830
23.4% share
6,886g
25 CS · 1.1/m
Red side
VictorySked#12345
Pantheon · Top
6 / 3 / 3
26.5% KP
12,524
16.4% share
10,538g
191 CS · 8.1/m
Monster#NWA
Jarvan IV · Jungle
6 / 3 / 15
61.8% KP
17,744
23.3% share
11,637g
186 CS · 7.9/m
NEADZ#898
Fizz · Mid
7 / 1 / 5
35.3% KP
17,556
23.1% share
11,717g
214 CS · 9.1/m
Sales#uai
Kai'Sa · ADC
15 / 2 / 7
64.7% KP
20,933
27.5% share
14,456g
213 CS · 9.1/m
carros tunados#bucet
Thresh · Support
0 / 4 / 21
61.8% KP
7,397
9.7% share
7,635g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
