Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 140 days ago
8 / 4 / 2
K / D / A
29.4%
Kill participation
964.1
Damage / min
11,417g
480.4 gold / min
13
9 placed · 2 cleared
192
8.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpfr n da ban#BR1
Yorick · Top
0 / 6 / 0
0% KP
16,986
18.4% share
7,011g
168 CS · 7.1/m
ONE TRUE KING#shin
Rengar · Jungle
9 / 4 / 0
56.3% KP
18,399
20% share
12,104g
185 CS · 7.8/m
Robertwao#br1
Corki · Mid
1 / 10 / 5
37.5% KP
21,725
23.6% share
8,383g
144 CS · 6.1/m
ЕGØTISM#ΑfD9
Karthus · ADC
6 / 10 / 2
50% KP
28,732
31.2% share
10,103g
193 CS · 8.1/m
Amerie#phine
Nami · Support
0 / 5 / 8
50% KP
6,229
6.8% share
6,263g
24 CS · 1/m
Red side
VictoryTarzan Sergipano#br1
Skarner · Top
5 / 2 / 4
26.5% KP
26,509
21.6% share
10,648g
179 CS · 7.5/m
Nerazim#BR2
Lee Sin · Jungle
11 / 2 / 8
55.9% KP
20,539
16.7% share
12,762g
180 CS · 7.6/m
NEADZ#898
Vladimir · Mid
8 / 4 / 9
50% KP
42,929
35% share
13,366g
190 CS · 8/m
carros tunados#bucet
Ezreal · ADC
8 / 4 / 2
29.4% KP
22,913
18.7% share
11,417g
192 CS · 8.1/m
Rias Gremory#115
Seraphine · Support
2 / 4 / 15
50% KP
9,757
8% share
8,433g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
