Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 139 days ago
10 / 9 / 11
K / D / A
46.7%
Kill participation
1,125.8
Damage / min
16,665g
457.6 gold / min
33
17 placed · 4 cleared
266
7.3 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBerserker#Gui
Vayne · Top
22 / 10 / 5
47.4% KP
58,280
35.3% share
22,179g
260 CS · 7.1/m
miss u everyday#1807
Sylas · Jungle
13 / 4 / 17
52.6% KP
33,494
20.3% share
19,099g
306 CS · 8.4/m
Doni#lool
Cassiopeia · Mid
8 / 6 / 18
45.6% KP
30,384
18.4% share
15,339g
253 CS · 6.9/m
el zé#king
Singed · ADC
11 / 14 / 21
56.1% KP
35,722
21.6% share
18,067g
273 CS · 7.5/m
Chopper#Rena
Soraka · Support
3 / 11 / 28
54.4% KP
7,359
4.5% share
11,656g
48 CS · 1.3/m
Red side
Defeat4848888#лучше
Zaahen · Top
5 / 14 / 6
24.4% KP
24,033
12.8% share
12,536g
200 CS · 5.5/m
saoksaopkaojsip#br1
Master Yi · Jungle
22 / 10 / 5
60% KP
67,126
35.7% share
22,705g
265 CS · 7.3/m
Zëphyros#BR1
Lux · Mid
8 / 9 / 11
42.2% KP
39,308
20.9% share
18,983g
254 CS · 7/m
carros tunados#bucet
Xerath · ADC
10 / 9 / 11
46.7% KP
40,997
21.8% share
16,665g
266 CS · 7.3/m
Caiçara 13#XDD
Nautilus · Support
0 / 15 / 22
48.9% KP
16,508
8.8% share
10,712g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
