Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Singed
Defeat
Ranked Solo/Duo · 139 days ago
3 / 5 / 3
K / D / A
40%
Kill participation
273.3
Damage / min
8,703g
380.6 gold / min
23
9 placed · 3 cleared
193
8.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcarros tunados#bucet
Singed · Top
3 / 5 / 3
40% KP
6,249
12.7% share
8,703g
193 CS · 8.4/m
czzzzzzzz#ego
Talon · Jungle
7 / 6 / 4
73.3% KP
15,162
30.7% share
11,196g
192 CS · 8.4/m
Arg Tuppo#br1
Pantheon · Mid
2 / 7 / 3
33.3% KP
9,738
19.7% share
7,559g
149 CS · 6.5/m
falling cold#55555
Ezreal · ADC
2 / 5 / 4
40% KP
14,616
29.6% share
9,270g
191 CS · 8.4/m
lyu#lux
Karma · Support
1 / 8 / 6
46.7% KP
3,545
7.2% share
5,886g
27 CS · 1.2/m
Red side
VictoryTwitchTV Zeyfrom#King
Varus · Top
5 / 3 / 4
29% KP
19,036
27.2% share
11,376g
229 CS · 10/m
Sr Potter#LKZ2
Briar · Jungle
5 / 3 / 5
32.3% KP
9,934
14.2% share
10,731g
163 CS · 7.1/m
girlfromnowhere#66666
Lux · Mid
14 / 2 / 10
77.4% KP
20,603
29.5% share
13,341g
168 CS · 7.3/m
Nukenin#n k
Brand · ADC
5 / 3 / 9
45.2% KP
12,991
18.6% share
10,313g
171 CS · 7.5/m
konseki#knsk
Nautilus · Support
2 / 4 / 21
74.2% KP
7,352
10.5% share
8,482g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
