Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 138 days ago
6 / 12 / 13
K / D / A
38.8%
Kill participation
954.1
Damage / min
15,487g
460.7 gold / min
29
12 placed · 4 cleared
253
7.5 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbugiwara#TDC
Pantheon · Top
10 / 10 / 8
36.7% KP
33,558
19.1% share
17,912g
281 CS · 8.4/m
czzzzzzzz#ego
Kayn · Jungle
20 / 14 / 8
57.1% KP
39,632
22.6% share
19,117g
217 CS · 6.5/m
Psycho Killer#04I29
Karthus · Mid
13 / 13 / 17
61.2% KP
60,625
34.6% share
17,197g
223 CS · 6.6/m
carros tunados#bucet
Ezreal · ADC
6 / 12 / 13
38.8% KP
32,074
18.3% share
15,487g
253 CS · 7.5/m
elker#YYYYY
Nautilus · Support
0 / 8 / 22
44.9% KP
9,488
5.4% share
9,426g
24 CS · 0.7/m
Red side
Victoryjoão10#j10
Heimerdinger · Top
14 / 12 / 11
43.9% KP
35,973
21.4% share
16,995g
208 CS · 6.2/m
LEV Booki#DBECT
Ambessa · Jungle
12 / 8 / 15
47.4% KP
35,271
21% share
18,410g
290 CS · 8.6/m
titica de goblin#fezes
Singed · Mid
4 / 12 / 25
50.9% KP
28,451
17% share
12,715g
195 CS · 5.8/m
FNP90#28mm
Twitch · ADC
25 / 13 / 14
68.4% KP
53,411
31.8% share
24,809g
224 CS · 6.7/m
sant#0803
Karma · Support
2 / 5 / 38
70.2% KP
14,610
8.7% share
12,093g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
