Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Brand
Defeat
Ranked Solo/Duo · 131 days ago
4 / 7 / 8
K / D / A
57.1%
Kill participation
749
Damage / min
10,636g
333.2 gold / min
96
42 placed · 6 cleared
64
2 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryim not abel#BR1
Ambessa · Top
7 / 1 / 9
40% KP
28,772
23.6% share
15,110g
263 CS · 8.2/m
KT R00k1e#4666
Lee Sin · Jungle
5 / 8 / 7
30% KP
16,983
13.9% share
12,926g
234 CS · 7.3/m
Klein Moretti 小丑#Ryuu
Cassiopeia · Mid
17 / 4 / 3
50% KP
45,357
37.2% share
18,260g
292 CS · 9.1/m
DarkVentus#br1
Yasuo · ADC
11 / 4 / 3
35% KP
23,185
19% share
16,364g
295 CS · 9.2/m
eryy#εïз
Renata Glasc · Support
0 / 5 / 25
62.5% KP
7,642
6.3% share
10,855g
33 CS · 1/m
Red side
DefeatGP FAKE SKILL#DRUM
Gangplank · Top
9 / 7 / 4
61.9% KP
30,221
26.4% share
15,368g
245 CS · 7.7/m
RieO#br1
Karthus · Jungle
0 / 11 / 7
33.3% KP
25,480
22.3% share
11,978g
272 CS · 8.5/m
Maho#Tskk
Yone · Mid
5 / 10 / 2
33.3% KP
18,110
15.8% share
11,500g
166 CS · 5.2/m
lKaT#br1
Senna · ADC
3 / 5 / 7
47.6% KP
16,737
14.6% share
12,585g
216 CS · 6.8/m
carros tunados#bucet
Brand · Support
4 / 7 / 8
57.1% KP
23,905
20.9% share
10,636g
64 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
