Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Brand
Victory
Ranked Solo/Duo · 131 days ago
5 / 4 / 13
K / D / A
42.9%
Kill participation
923.7
Damage / min
12,333g
480.8 gold / min
30
12 placed · 4 cleared
217
8.5 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEu declino#001
Tryndamere · Top
15 / 4 / 2
40.5% KP
29,516
26.8% share
16,346g
259 CS · 10.1/m
raindance#kr9
Jayce · Jungle
10 / 4 / 12
52.4% KP
24,029
21.8% share
14,554g
179 CS · 7/m
Pipotam#b40
Kassadin · Mid
11 / 6 / 6
40.5% KP
25,981
23.6% share
12,220g
149 CS · 5.8/m
carros tunados#bucet
Brand · ADC
5 / 4 / 13
42.9% KP
23,692
21.5% share
12,333g
217 CS · 8.5/m
Rias Gremory#115
Nami · Support
1 / 5 / 19
47.6% KP
6,842
6.2% share
8,145g
23 CS · 0.9/m
Red side
Defeattop41571239#Hoben
Kayle · Top
2 / 11 / 4
26.1% KP
8,990
11% share
7,992g
146 CS · 5.7/m
7REXNero#ntfk
Naafiri · Jungle
7 / 8 / 8
65.2% KP
17,277
21.1% share
12,194g
186 CS · 7.3/m
Silveregg#Talon
Ahri · Mid
5 / 9 / 7
52.2% KP
24,036
29.4% share
10,452g
163 CS · 6.4/m
NKZ Papel#BR2
Ziggs · ADC
3 / 10 / 13
69.6% KP
22,394
27.4% share
10,002g
148 CS · 5.8/m
Kaisa#nthn
LeBlanc · Support
6 / 4 / 5
47.8% KP
9,034
11.1% share
8,794g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
