Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 130 days ago
6 / 2 / 9
K / D / A
65.2%
Kill participation
919.6
Damage / min
12,677g
498.1 gold / min
18
10 placed · 1 cleared
252
9.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMaathe#LCK
Aurora · Top
4 / 3 / 3
41.2% KP
18,403
28.4% share
9,561g
197 CS · 7.7/m
Lann#HERÓI
Wukong · Jungle
8 / 4 / 5
76.5% KP
17,768
27.4% share
10,977g
167 CS · 6.6/m
Shukrute#BR1
Kayle · Mid
4 / 3 / 5
52.9% KP
14,469
22.3% share
11,931g
257 CS · 10.1/m
Ayann#br1
Senna · ADC
0 / 7 / 7
41.2% KP
9,378
14.4% share
8,303g
153 CS · 6/m
shin hati#333
Yuumi · Support
1 / 6 / 11
70.6% KP
4,889
7.5% share
6,565g
18 CS · 0.7/m
Red side
VictoryVERMELOL#ATSFA
Yone · Top
1 / 6 / 3
17.4% KP
10,004
13.7% share
8,810g
182 CS · 7.2/m
pale shelter#000
Diana · Jungle
11 / 4 / 5
69.6% KP
21,326
29.1% share
15,209g
247 CS · 9.7/m
Change Storm#BR1
Yasuo · Mid
4 / 4 / 2
26.1% KP
8,426
11.5% share
11,132g
211 CS · 8.3/m
carros tunados#bucet
Ezreal · ADC
6 / 2 / 9
65.2% KP
23,403
32% share
12,677g
252 CS · 9.9/m
Vinymo#rato
Seraphine · Support
1 / 1 / 18
82.6% KP
10,008
13.7% share
9,093g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
