Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 129 days ago
1 / 8 / 2
K / D / A
27.3%
Kill participation
618.4
Damage / min
9,457g
354.9 gold / min
19
12 placed · 0 cleared
209
7.8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFuture Surgeon#Piuí
Tahm Kench · Top
2 / 2 / 6
22.9% KP
9,068
10% share
9,835g
180 CS · 6.8/m
for you#ninha
Kha'Zix · Jungle
9 / 3 / 6
42.9% KP
24,235
26.7% share
13,886g
242 CS · 9.1/m
shin hati#333
LeBlanc · Mid
18 / 1 / 7
71.4% KP
38,559
42.4% share
15,153g
189 CS · 7.1/m
Ruoiu#br1
Kai'Sa · ADC
4 / 4 / 9
37.1% KP
14,768
16.2% share
12,983g
219 CS · 8.2/m
Mega Bomberman#br1
Zilean · Support
2 / 1 / 12
40% KP
4,270
4.7% share
8,746g
46 CS · 1.7/m
Red side
Defeatprime russell#dota
Zed · Top
5 / 5 / 1
54.5% KP
34,958
39.4% share
13,635g
233 CS · 8.7/m
meno frio#157
Karthus · Jungle
1 / 9 / 2
27.3% KP
18,562
20.9% share
8,901g
187 CS · 7/m
vagabond beggar#pizza
Ryze · Mid
2 / 7 / 3
45.5% KP
14,696
16.6% share
9,345g
192 CS · 7.2/m
carros tunados#bucet
Yunara · ADC
1 / 8 / 2
27.3% KP
16,481
18.6% share
9,457g
209 CS · 7.8/m
Bad enough#skye
Milio · Support
2 / 6 / 1
27.3% KP
3,936
4.4% share
6,624g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
