Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 129 days ago
15 / 3 / 2
K / D / A
56.7%
Kill participation
1,496.2
Damage / min
16,164g
540 gold / min
16
13 placed · 2 cleared
244
8.2 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMaho#Tskk
Yasuo · Top
6 / 6 / 5
36.7% KP
28,240
22.8% share
13,604g
243 CS · 8.1/m
2 Solid Inches#BR2
Shyvana · Jungle
4 / 8 / 7
36.7% KP
24,300
19.6% share
11,787g
211 CS · 7/m
Aquelariazen#BR1
Hwei · Mid
5 / 8 / 9
46.7% KP
21,700
17.5% share
10,201g
178 CS · 5.9/m
carros tunados#bucet
Xerath · ADC
15 / 3 / 2
56.7% KP
44,786
36.2% share
16,164g
244 CS · 8.2/m
PinkPill#Star
Soraka · Support
0 / 11 / 18
60% KP
4,747
3.8% share
8,165g
18 CS · 0.6/m
Red side
VictoryFake Ranker#Faith
Quinn · Top
7 / 4 / 5
33.3% KP
27,682
23.1% share
13,125g
225 CS · 7.5/m
for you#ninha
Gwen · Jungle
11 / 7 / 12
63.9% KP
33,892
28.3% share
17,509g
239 CS · 8/m
Darth Vader#1205
Kassadin · Mid
11 / 4 / 6
47.2% KP
21,833
18.2% share
15,203g
210 CS · 7/m
twitchfaturetosl#top1
Cassiopeia · ADC
5 / 9 / 5
27.8% KP
20,307
16.9% share
12,535g
223 CS · 7.4/m
shin hati#333
Sona · Support
2 / 6 / 24
72.2% KP
16,236
13.5% share
9,980g
50 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
