Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 124 days ago
13 / 1 / 7
K / D / A
46.5%
Kill participation
1,446
Damage / min
15,620g
562.5 gold / min
15
11 placed · 2 cleared
252
9.1 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFaayad#br1
Karma · Top
9 / 4 / 14
53.5% KP
36,365
28.7% share
14,282g
205 CS · 7.4/m
kamui#king
Rek'Sai · Jungle
12 / 1 / 9
48.8% KP
18,966
15% share
14,297g
199 CS · 7.2/m
mitsuria#br1
Yasuo · Mid
8 / 7 / 8
37.2% KP
23,653
18.7% share
11,578g
193 CS · 7/m
carros tunados#bucet
Xerath · ADC
13 / 1 / 7
46.5% KP
40,150
31.7% share
15,620g
252 CS · 9.1/m
EL RUSH#TTV
Pyke · Support
1 / 6 / 12
30.2% KP
7,425
5.9% share
9,627g
37 CS · 1.3/m
Red side
Defeatchill falls#frsch
Rumble · Top
2 / 5 / 9
57.9% KP
16,664
19.8% share
8,674g
183 CS · 6.6/m
scarlat#dade
Zed · Jungle
6 / 11 / 2
42.1% KP
21,536
25.5% share
13,348g
151 CS · 5.4/m
Marcos#Rei
Yone · Mid
9 / 9 / 3
63.2% KP
21,082
25% share
12,935g
230 CS · 8.3/m
FLA Olkaida#br1
Aurelion Sol · ADC
2 / 10 / 8
52.6% KP
14,517
17.2% share
9,940g
198 CS · 7.1/m
Mapalne#br1
Senna · Support
0 / 8 / 13
68.4% KP
10,561
12.5% share
8,104g
51 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
