Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 121 days ago
3 / 5 / 21
K / D / A
55.8%
Kill participation
1,186.9
Damage / min
12,692g
444.6 gold / min
20
12 placed · 4 cleared
195
6.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAYELGODLIKEMODE#PIT
Vayne · Top
7 / 7 / 3
45.5% KP
22,877
22.9% share
13,059g
191 CS · 6.7/m
chill guy#lgo
Lee Sin · Jungle
0 / 9 / 11
50% KP
11,417
11.4% share
9,946g
191 CS · 6.7/m
Solence#br1
Zaahen · Mid
8 / 9 / 4
54.5% KP
29,532
29.5% share
13,269g
190 CS · 6.7/m
rhyyzin#br1
Lucian · ADC
7 / 7 / 4
50% KP
26,300
26.3% share
14,059g
251 CS · 8.8/m
havertz#z k
Nami · Support
0 / 11 / 12
54.5% KP
9,906
9.9% share
7,513g
14 CS · 0.5/m
Red side
Victorykolld#cadu
Akali · Top
12 / 3 / 9
48.8% KP
37,451
24.2% share
13,402g
183 CS · 6.4/m
modly#BR1
Naafiri · Jungle
18 / 4 / 8
60.5% KP
33,598
21.7% share
16,429g
219 CS · 7.7/m
gantz#gabi
Zed · Mid
8 / 5 / 8
37.2% KP
36,786
23.8% share
16,323g
234 CS · 8.2/m
carros tunados#bucet
Ezreal · ADC
3 / 5 / 21
55.8% KP
33,886
21.9% share
12,692g
195 CS · 6.8/m
listenrussnchill#Uzi
Nautilus · Support
2 / 5 / 24
60.5% KP
13,107
8.5% share
8,908g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
