Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 112 days ago
10 / 2 / 18
K / D / A
63.6%
Kill participation
1,338.1
Damage / min
13,117g
471.3 gold / min
26
11 placed · 5 cleared
211
7.6 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybeware#虚無月
Renekton · Top
14 / 5 / 9
52.3% KP
33,299
27.3% share
15,510g
226 CS · 8.1/m
p1stol#god
Jarvan IV · Jungle
10 / 6 / 22
72.7% KP
21,291
17.5% share
13,915g
165 CS · 5.9/m
carros tunados#bucet
Xerath · Mid
10 / 2 / 18
63.6% KP
37,245
30.6% share
13,117g
211 CS · 7.6/m
pedro pantera#l0ko
Jinx · ADC
7 / 10 / 15
50% KP
20,781
17.1% share
13,232g
165 CS · 5.9/m
viteds#br1
Sona · Support
3 / 12 / 26
65.9% KP
9,186
7.5% share
9,491g
44 CS · 1.6/m
Red side
DefeatTio Hero#br1
Vladimir · Top
4 / 8 / 5
25.7% KP
26,384
23.5% share
10,288g
191 CS · 6.9/m
hdrs#1111
Kayn · Jungle
5 / 9 / 11
45.7% KP
19,801
17.6% share
11,291g
173 CS · 6.2/m
mrkittyafterdark#br1
Riven · Mid
3 / 7 / 4
20% KP
10,160
9% share
11,145g
207 CS · 7.4/m
claire cottrill#zxc
Kai'Sa · ADC
16 / 7 / 7
65.7% KP
36,521
32.5% share
18,086g
203 CS · 7.3/m
houndin#yas
Pyke · Support
7 / 13 / 17
68.6% KP
19,456
17.3% share
10,595g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
