Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 106 days ago
10 / 11 / 17
K / D / A
57.4%
Kill participation
1,584.8
Damage / min
21,085g
528.9 gold / min
21
16 placed · 0 cleared
341
8.6 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMontanary#051
Varus · Top
8 / 10 / 11
40.4% KP
35,117
15.7% share
16,085g
258 CS · 6.5/m
Doctor Jast#br1
Qiyana · Jungle
11 / 13 / 11
46.8% KP
35,527
15.9% share
18,659g
235 CS · 5.9/m
geass 67#ゼロ 영
Vladimir · Mid
12 / 8 / 11
48.9% KP
53,983
24.1% share
17,765g
233 CS · 5.8/m
carros tunados#bucet
Ezreal · ADC
10 / 11 / 17
57.4% KP
63,181
28.2% share
21,085g
341 CS · 8.6/m
Rafoo#Lindo
Senna · Support
6 / 10 / 25
66% KP
36,023
16.1% share
15,067g
41 CS · 1/m
Red side
DefeatNoName#first
Sylas · Top
9 / 10 / 9
34.6% KP
43,862
20.1% share
17,436g
242 CS · 6.1/m
joyboy#zxcvb
Ekko · Jungle
10 / 10 / 11
40.4% KP
37,113
17% share
18,191g
283 CS · 7.1/m
Rosa de Noxus#021
Lux · Mid
24 / 5 / 6
57.7% KP
69,736
32% share
20,580g
246 CS · 6.2/m
Fïtz#Carry
Lucian · ADC
6 / 13 / 15
40.4% KP
55,772
25.6% share
18,141g
277 CS · 6.9/m
Focinho#BR1
Milio · Support
3 / 9 / 27
57.7% KP
11,387
5.2% share
12,429g
24 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
