Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 105 days ago
16 / 5 / 12
K / D / A
59.6%
Kill participation
1,810.2
Damage / min
22,441g
612.9 gold / min
43
15 placed · 6 cleared
357
9.7 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLua88#3777
Jayce · Top
10 / 8 / 13
53.5% KP
47,235
27.5% share
16,037g
223 CS · 6.1/m
Levi#zin
Naafiri · Jungle
12 / 6 / 11
53.5% KP
26,254
15.3% share
16,920g
240 CS · 6.6/m
DALTÔNIC0#osD
Quinn · Mid
8 / 15 / 14
51.2% KP
32,419
18.8% share
14,333g
211 CS · 5.8/m
shimatori#kzn
Lucian · ADC
6 / 6 / 18
55.8% KP
46,778
27.2% share
20,031g
342 CS · 9.3/m
GryF#nJns
Camille · Support
7 / 12 / 17
55.8% KP
19,344
11.2% share
12,390g
24 CS · 0.7/m
Red side
Victorylyg#6969
Yone · Top
3 / 12 / 3
12.8% KP
18,736
11.4% share
14,624g
281 CS · 7.7/m
Baby Levi#tutu
Viego · Jungle
13 / 8 / 10
48.9% KP
26,057
15.8% share
19,219g
232 CS · 6.3/m
定命の#zzzz
Sylas · Mid
13 / 10 / 11
51.1% KP
39,041
23.7% share
16,394g
178 CS · 4.9/m
carros tunados#bucet
Ezreal · ADC
16 / 5 / 12
59.6% KP
66,285
40.2% share
22,441g
357 CS · 9.7/m
Livia#1301
Seraphine · Support
2 / 8 / 23
53.2% KP
14,576
8.9% share
11,120g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
