Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 101 days ago
5 / 13 / 12
K / D / A
56.7%
Kill participation
978.6
Damage / min
15,251g
442.9 gold / min
32
14 placed · 6 cleared
276
8 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryviktor tsoi#045
Gangplank · Top
9 / 6 / 10
38.8% KP
42,841
23.7% share
18,109g
300 CS · 8.7/m
boa noite gata#br1
Naafiri · Jungle
12 / 6 / 21
67.3% KP
45,367
25.1% share
18,561g
272 CS · 7.9/m
curto goticas#br1
Ekko · Mid
9 / 4 / 7
32.7% KP
30,364
16.8% share
14,574g
254 CS · 7.4/m
JUV iLanna#Lanna
Kai'Sa · ADC
12 / 11 / 15
55.1% KP
47,286
26.2% share
19,064g
248 CS · 7.2/m
ISTOICO O IMENSO#br1
Nautilus · Support
7 / 4 / 30
75.5% KP
14,657
8.1% share
13,092g
46 CS · 1.3/m
Red side
DefeatKauao7#br1
Olaf · Top
10 / 7 / 5
50% KP
33,823
23.9% share
16,659g
289 CS · 8.4/m
Sh1ro#ZzZ
Kayn · Jungle
5 / 11 / 8
43.3% KP
30,667
21.7% share
14,498g
231 CS · 6.7/m
lastchance#zoned
Veigar · Mid
7 / 6 / 5
40% KP
38,341
27.1% share
15,879g
278 CS · 8.1/m
carros tunados#bucet
Ezreal · ADC
5 / 13 / 12
56.7% KP
33,695
23.8% share
15,251g
276 CS · 8/m
Azaröth#Hunt
Janna · Support
3 / 12 / 14
56.7% KP
4,938
3.5% share
10,411g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
