Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 99 days ago
14 / 4 / 9
K / D / A
63.9%
Kill participation
1,926.3
Damage / min
15,700g
546.1 gold / min
16
12 placed · 1 cleared
259
9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSEISHIRO NAGI#0007
Jax · Top
8 / 10 / 5
36.1% KP
23,439
17.4% share
11,469g
134 CS · 4.7/m
DEUTSCHLAND#LIEBE
Lee Sin · Jungle
8 / 12 / 9
47.2% KP
25,730
19.1% share
11,389g
152 CS · 5.3/m
carros tunados#bucet
Xerath · Mid
14 / 4 / 9
63.9% KP
55,380
41.1% share
15,700g
259 CS · 9/m
이민규 peach#2000
Sylas · ADC
5 / 6 / 7
33.3% KP
21,256
15.8% share
11,913g
185 CS · 6.4/m
Liebe#Libas
Nautilus · Support
1 / 14 / 16
47.2% KP
8,939
6.6% share
7,757g
23 CS · 0.8/m
Red side
VictorySuperCleber#Super
Jayce · Top
11 / 9 / 16
58.7% KP
44,538
28.7% share
13,397g
194 CS · 6.7/m
Arkanoidn#K2Est
Kayn · Jungle
11 / 9 / 17
60.9% KP
33,365
21.5% share
13,065g
175 CS · 6.1/m
Magras#Mgr
Syndra · Mid
3 / 7 / 18
45.7% KP
20,164
13% share
12,684g
226 CS · 7.9/m
Ado#Void
Cassiopeia · ADC
16 / 5 / 12
60.9% KP
43,207
27.8% share
16,529g
235 CS · 8.2/m
Saku Gabimaru#Svero
Seraphine · Support
5 / 6 / 28
71.7% KP
13,974
9% share
10,010g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
