Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Defeat
Ranked Solo/Duo · 98 days ago
13 / 14 / 5
K / D / A
62.1%
Kill participation
1,381.9
Damage / min
14,487g
481.3 gold / min
21
13 placed · 1 cleared
196
6.5 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygirlfromnowhere#66666
Vayne · Top
17 / 4 / 9
50% KP
45,553
29% share
16,431g
170 CS · 5.6/m
Viper3778#6922
Kha'Zix · Jungle
14 / 9 / 9
44.2% KP
28,419
18.1% share
15,148g
213 CS · 7.1/m
Deny#404
Zoe · Mid
6 / 4 / 13
36.5% KP
38,798
24.7% share
12,897g
231 CS · 7.7/m
Valeyzitu#mage
Syndra · ADC
13 / 6 / 13
50% KP
34,257
21.8% share
16,352g
234 CS · 7.8/m
Freedon#br1
Alistar · Support
2 / 7 / 23
48.1% KP
10,012
6.4% share
9,541g
26 CS · 0.9/m
Red side
DefeatDrauzio Varella#Dra
Lux · Top
6 / 14 / 6
41.4% KP
24,733
22.5% share
11,162g
154 CS · 5.1/m
Back To Black#Amy W
Master Yi · Jungle
4 / 10 / 8
41.4% KP
14,911
13.5% share
10,558g
156 CS · 5.2/m
atilemrac#luv
Sion · Mid
1 / 5 / 5
20.7% KP
12,446
11.3% share
10,613g
267 CS · 8.9/m
carros tunados#bucet
Karthus · ADC
13 / 14 / 5
62.1% KP
41,595
37.8% share
14,487g
196 CS · 6.5/m
Tico#1911
Camille · Support
5 / 9 / 13
62.1% KP
16,408
14.9% share
9,717g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
