Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 95 days ago
10 / 2 / 6
K / D / A
76.2%
Kill participation
1,436.3
Damage / min
14,634g
530.9 gold / min
20
10 placed · 3 cleared
253
9.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhero kenzan#111
Gnar · Top
6 / 3 / 6
52.2% KP
31,029
31.3% share
14,300g
275 CS · 10/m
bellingham22#00001
Lee Sin · Jungle
9 / 3 / 8
73.9% KP
22,388
22.6% share
13,325g
199 CS · 7.2/m
beware#虚無月
Nasus · Mid
5 / 3 / 4
39.1% KP
18,240
18.4% share
13,061g
234 CS · 8.5/m
anvurgesa#BR1
Brand · ADC
1 / 7 / 5
26.1% KP
16,196
16.3% share
10,362g
209 CS · 7.6/m
ISTOICO O IMENSO#br1
Morgana · Support
2 / 5 / 9
47.8% KP
11,297
11.4% share
8,972g
66 CS · 2.4/m
Red side
DefeatForlin#br1
Ambessa · Top
2 / 5 / 4
28.6% KP
28,631
26.7% share
9,585g
210 CS · 7.6/m
TTVNehemmiahlol#Stoic
Darius · Jungle
3 / 7 / 3
28.6% KP
8,603
8% share
9,429g
188 CS · 6.8/m
tebasRJ#GANG
Akali · Mid
5 / 7 / 7
57.1% KP
22,678
21.1% share
10,190g
184 CS · 6.7/m
carros tunados#bucet
Xerath · ADC
10 / 2 / 6
76.2% KP
39,593
36.9% share
14,634g
253 CS · 9.2/m
cinnamoroll#2506
Karma · Support
1 / 2 / 13
66.7% KP
7,800
7.3% share
8,312g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
