Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Defeat
Ranked Solo/Duo · 93 days ago
6 / 7 / 4
K / D / A
47.6%
Kill participation
725.3
Damage / min
9,995g
425.6 gold / min
16
10 placed · 1 cleared
165
7 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySr Fantástico#FOUR4
Gnar · Top
12 / 1 / 4
39% KP
32,284
28.5% share
13,389g
211 CS · 9/m
REFFECT#HGB
Sylas · Jungle
6 / 3 / 8
34.1% KP
13,578
12% share
10,860g
175 CS · 7.5/m
klyer#zzz
Akali · Mid
5 / 4 / 12
41.5% KP
24,328
21.4% share
9,678g
167 CS · 7.1/m
VARRE LOBBY#ADMIN
Veigar · ADC
8 / 5 / 8
39% KP
21,415
18.9% share
12,775g
205 CS · 8.7/m
AYELGODLIKEMODE#PIT
Camille · Support
10 / 8 / 12
53.7% KP
21,813
19.2% share
10,634g
21 CS · 0.9/m
Red side
DefeatPinto Goblyn#547
Mordekaiser · Top
1 / 9 / 4
23.8% KP
13,653
16.5% share
6,820g
132 CS · 5.6/m
Dark Harvest#aldbr
Ekko · Jungle
8 / 7 / 3
52.4% KP
19,874
24% share
11,403g
165 CS · 7/m
GOOD GAME GG XD#0404
Zed · Mid
6 / 10 / 5
52.4% KP
25,625
30.9% share
11,588g
162 CS · 6.9/m
carros tunados#bucet
Garen · ADC
6 / 7 / 4
47.6% KP
17,032
20.6% share
9,995g
165 CS · 7/m
ripohlandya#sol
Yuumi · Support
0 / 8 / 11
52.4% KP
6,640
8% share
6,161g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
