Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 90 days ago
3 / 7 / 2
K / D / A
55.6%
Kill participation
518.8
Damage / min
5,964g
391.1 gold / min
6
5 placed · 1 cleared
110
7.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMorreRindo#1x1
Irelia · Top
5 / 2 / 0
20.8% KP
9,110
18.2% share
7,323g
133 CS · 8.7/m
StirbNichtVorMir#HU3
Rammus · Jungle
5 / 1 / 9
58.3% KP
11,274
22.6% share
7,767g
122 CS · 8/m
mctulio12#faux
Anivia · Mid
5 / 0 / 3
33.3% KP
15,680
31.4% share
6,502g
121 CS · 7.9/m
rengar random#rr03
Fizz · ADC
9 / 2 / 1
41.7% KP
9,473
19% share
7,532g
103 CS · 6.8/m
Osaka#991
Karma · Support
0 / 4 / 11
45.8% KP
4,395
8.8% share
4,592g
17 CS · 1.1/m
Red side
DefeatRangerzada#goat
Gangplank · Top
2 / 4 / 0
22.2% KP
6,713
19.3% share
4,842g
74 CS · 4.9/m
kingslayer#saint
Zaahen · Jungle
2 / 6 / 1
33.3% KP
6,533
18.7% share
5,596g
99 CS · 6.5/m
Jugger#333
Zac · Mid
0 / 4 / 0
0% KP
5,216
15% share
4,384g
111 CS · 7.3/m
carros tunados#bucet
Mel · ADC
3 / 7 / 2
55.6% KP
7,911
22.7% share
5,964g
110 CS · 7.2/m
never again#yyy
Neeko · Support
2 / 3 / 4
66.7% KP
8,471
24.3% share
5,002g
21 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
