Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Victory
Ranked Solo/Duo · 89 days ago
5 / 4 / 7
K / D / A
41.4%
Kill participation
494.4
Damage / min
13,778g
459 gold / min
28
13 placed · 3 cleared
258
8.6 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGoku de Shineray#TWTV
Heimerdinger · Top
3 / 6 / 4
26.9% KP
47,651
35.1% share
11,827g
253 CS · 8.4/m
Tutu#YTB
Mordekaiser · Jungle
5 / 3 / 9
53.8% KP
17,573
13% share
14,130g
218 CS · 7.3/m
discléxio#errei
Yone · Mid
9 / 6 / 5
53.8% KP
26,922
19.9% share
11,715g
182 CS · 6.1/m
Kaneca1#001
Ziggs · ADC
5 / 6 / 6
42.3% KP
29,570
21.8% share
14,126g
258 CS · 8.6/m
ecsrmoñhucetrgon#sredg
Fiddlesticks · Support
4 / 8 / 14
69.2% KP
13,856
10.2% share
9,574g
24 CS · 0.8/m
Red side
VictoryAYELGODLIKEMODE#PIT
Dr. Mundo · Top
3 / 4 / 2
17.2% KP
20,976
18.2% share
13,262g
262 CS · 8.7/m
Meguminó#Megu
Gwen · Jungle
7 / 5 / 5
41.4% KP
22,917
19.9% share
15,466g
242 CS · 8.1/m
Chalicar#br1
Xerath · Mid
6 / 5 / 9
51.7% KP
33,794
29.3% share
12,379g
228 CS · 7.6/m
carros tunados#bucet
Garen · ADC
5 / 4 / 7
41.4% KP
14,841
12.9% share
13,778g
258 CS · 8.6/m
chimichurri#0208
Rek'Sai · Support
8 / 8 / 11
65.5% KP
22,640
19.7% share
11,214g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
